12/10/2023 0 Comments Taniks destiny 2 beyond lightWhen all enemies are down, 3 Servitors will spawn in both areas on the left, right, and center. Remember, the Operator needs to be in Space the entire time.The Operator will also need to shoot down 2 Elevators down to the Ground. Also, the Operator is in charge of sending the orb through the airlocks. The Operator should NEVER pick up the Purple orb. Operator: Will need to shoot off the Purple sparkling orb called Atraks-1 Replication off players before the timer runs out in 40 seconds.Space: The other half goes to Space using the Pods.Įnemies with the Scanner buff will spawn in Space and the Operator buff will be on the Ground.Ground: Half the Fireteam will stay on Ground.You can single phase this if you place enough damage on the Fuse quick enough. The next Operator needs to head into the Basement which will allow the Scanner exit the Basement door. Who ever picked up the Operator upstairs has to let the Scanner from the Basement out.Best is something like Xenophage or a Grenade Launcher. Jump on top of the tubes scattered around the room to avoid Exploder Shanks and other enemies. If players shoot the wrong one, it's a wipe. The players Upstairs need to pay attention to the Scanner call outs.Then players in the Light room will shoot the left Fuse. For example, if the left Bulb is lit on the Light side then call out “Light Left”. The Scanner needs to hop around the pillar and make call outs quickly.The Basement Scanner needs to tell the other players which Fuse to shoot Upstairs. 3 on the Light side and 3 on the Dark side. On the pillar attached to the Basement Terminal, there are 6 Bulbs.Now the person who was the Operator in the Basement is now the Scanner. Then, the Scanner in needs to place their Augment into the Terminal to send Scanner to the Basement Terminal.Then, another player Upstairs needs to take the Operator from the Terminal. After they shoot those buttons, they place the Operator Augment into the Terminal in the Basement.The Operator should have shot 4 buttons total. Pick up the Scanner and tell the Operator which button are glowing on your side.Place the Scanner in the Terminal so the person in the other room can pick up the Scanner. The Scanner tells the Operator which buttons to shoot on their side. The Operator on the Light room grabs the Operator and heads down to the basement. If the team does not down him in a single phase, players only need to repeat the process of turning in four cores and finish him off. Due to dropping off four cores instead of two, Guardians will enjoy double the amount of time to damage Taniks and defeat him in a single phase as opposed to two or three phases. Once all four orbs have been deposited, players will gather at the group’s chosen location to prepare for damage phase. Players should note that the Scanner augment is rendered irrelevant using the Four Core strategy. This prevents the Operator augment from being deactivated prior to the purple domes being destroyed. The Suppressor should wait until the Operator has deactivated two traps before shooting Taniks from under the last sphere. The Suppressor’s job also remains the same: Stand under the three floating spheres and shoot Taniks to suppress him and activate the boxes in which players deposit their orbs. Two will appear during each orb delivery phase as usual. While four Guardians are delivering their orbs, the player with the Operator buff must still deactivate any traps that prevent their teammates from moving by shooting the big purple domes that spawn. Communication, as usual, is key during this challenge. Players should make sure to call out the box to which they are traveling to avoid any doubling up and dying.
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